The most useful playtesting journal

A unique tool to help you Fail Faster and become a better designer

FAIL FASTER: A playtesting journal that will make you a better board game designer

Designing a board game requires a lot of creativity, but also some discipline when it comes to the most vital part of the process: Playtesting your game. The Fail Faster Playtesting Journal will guide you throughout your playtesting process to ensure that you’re capturing the right information as well as guide you towards improving your design.

What is it?

At its core, the Fail Faster Playtesting Journal contains pages to keep track of 36 playtests. The journal is most useful if you dedicate one journal to each game that you are designing, but you could easily use one journal to keep track of all the different games you’re designing. Each section has been tested and planned for optimal use of space.

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Balancing Co-op

When Graeme Jahns and I signed In the Hall of the Mountain King to Burnt Island Games, the one...

Are you misinterpreting your playtesters’ feedback?

During the majority of the design process for Belfort, we always had some sort of threat that...

LISTEN! Or, your gut isn’t always right

Sen and I had designed a game that had one player providing clues to other players. The clues were...

Pay attention to your game’s learning curve

What happens when you play with the same playtesters too much? The difficulty can creep higher and higher!

Focus on the fun

Keep track of how long it is until you get to the fun in your game.

Make your prototype sooner than you think

Get your game out of your head and into your playtesters’ hands as soon as you can, otherwise THIS can happen!

(c) Fail Faster – All rights reserved | Contact: jay@failfaster.wpengine.com