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Are you misinterpreting your playtesters’ feedback?

Are you misinterpreting your playtesters’ feedback?

by Jay Cormier | Mar 21, 2019 | Uncategorized

During the majority of the design process for Belfort, we always had some sort of threat that impacted the players. The threat started out as a dragon that would visit the city of Belfort and do damage to various buildings. First, we had to come up with some sort of...

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